Q:I'm torn between getting a bachelors in Concept Art or Character Art. While I really love concept art I'm unsure just how long they're paid for, and if AAA companies just hire them for one game. There isn't really a lot of information :/
I actually sat down to answer this question some time ago but, as I began, I realized that it’s a field that I’m less knowledgeable about. Instead, I asked axl99, a professional concept artist (among other things) in the industry her thoughts. She was kind enough to write a rather in-depth reply, so I’ve posted the entire thing below. I hope it answers your question.
My first response is to be careful where you invest your money. Gnomon, Red Engine, and other specialized schools might not give you all the tools you need. Degrees I find are only good for two things: work visas and teaching. The stuff you learn in school will likely be outdated by the time you’re hired at a company.
The best way to know what you want to do if you want to be a game developer, is actually try it out for yourself.
The moral of that story is to not get too invested in just one thing. Diversify.
HR people will require that you specialize in SOMETHING, which means you have to tailor a whole portfolio to THAT ONE THING - because they’re all looking for someone who can solve a problem for the team. Stuff happens on the job; you may need to fill in someone’s shoes, you may need to pick up and learn a new program, or you may find that you just got tired of the job you signed up for.